

In the undergrounds of the Royal Exchange, the city vaults expand akin to a labyrinth. Many arcane-sealed doors can be found and one of them bears the insignia of the Eclipsion Blade. The vault was granted to the division by the Spire, to be used to store any and all artifacts of magical nature that the unit recovers on their missions around Azeroth. These items will be cataloged and stored by the Seekers, who acts as the wardens and keepers of the Vault.
Only those showing the Eclipsion Insignia are allowed to step into these large rooms and once inside the elves are welcomed by a large library barely illuminated by flaming, enchanted scarlet braziers. While the books stored down there can be without a doubt an interesting read, the walls of the halls are carved in several alcoves, properly protected to preserve the artifacts found by the Sunfury division during the several years on the field.
The complex runes glowing at the entrance of those alcoves prevent anyone from getting too close to the objects but allow the viewer to admire the salvaged treasures. Only the platinum insignia of the Inquisitor seems to be the key to lower those barriers.
Threat Levels:
I: Low
II: Moderate
III: Substantial
IV: Severe
V: Critical

The orb of Tel'anor was found during the very first campaign of the division in Suramar, within one of the many mausoleums of the city-necropolis and ritual site of Tel'anor.
While its original function remains unclear, the powers contained inside the artifact were used by the Blade to unleash a massive arcane strike against a battalion of twenty Legion minions who managed to trap the Eclipsion inside one of the several temples of the necropolis. The blast was powerful enough to incinerate the opponents and destroy the barriers erected by the Sin'dorei who underestimated the globe's powers and suffered severe damage.
Since that day, the Orb is preserved within the Eclipsion Vaults; once completely deprived of its powers, it seems that the sphere is slowly absorbing the radiations generated by the protective runes of its alcove in order to regenerate its energy pool.
Artifact Card:
- Material: Transmuted Leycrystal
- Diameter: 50 centimeters
- Weight: 8,6 kilograms
- Origins: Crafted by the Shal'dorei, pre-Sundering, Suramar.
- Use: The original use is currently unknown.
- Threat Level: IV

This Grimoire belonged to Xalass, a felblood captain of Gorgannon, the Nath'rezim who had been the Blade's nemesis since the first invasion. It was his task to lead the Eclipsion Blade to Felsoul Hold and deliver the entire division in the hands of his superior with any mean, no matter the cost.
When the Eclipsion Blade was first deployed on the Broken Shore to aid the Legionfall efforts, the elves didn't expect the demons to already have plans for them. Something happened overnight that caused their bodies to show the same burning mark, which couldn't be erased from their skins no matter what they tried. It didn't take long for the fel mancers and their demon hunter allies to understand that the entire division was afflicted by a curse: their souls were, in fact, slowly but relentlessly being bound to someone and the more the time passed, the less freedom they had. If the binding was not going to be stopped, their destiny was to bend their knee to the Legion.
It took weeks for the Thalassian division to find the Eredar captain, who was readying the mass teleportation needed to take the Blade to Felsoul Hold, by consuming the souls of several Legionfall prisoners. As soon as the Seekers realized that everyone's souls were not being bound to the enemy itself, but to the book he held, a combined effort succeeded to part the demon from its precious artifact and dismantle the curse before it was too late.
That day the Inquisitor brought the Grimoire to the Vault but because of its foul nature, its pages are unread to this very day.
Artifact Card:
- Material: Aged leather and paper.
- Size: between 300 to 400 pages of content, 45 cms (height) x 35 cms (width).
- Weight: 2 kilograms.
- Origins: Eredar origins, planet unknown.
- Use: The book is still mostly unread, but contains a plethora of curses that can affect mind, body, and soul of single or multiple targets.
- Threat Level: II

During the second deployment in the forgotten region of Suramar, the Eclipsion Blade didn't deal with withered and Legion alone.
Some mages among the unit felt, months ago, a subtle radiation of power coming from an island off the coast. When the division reached the location, the elves found a tower guarded by naga and it took a combined effort of illusion in order to reach the sunken temple and remove its wards.
A dark corridor welcomed the soldiers; the air was humid and cold, curious underwater plants were growing on the stone and the steps were slippery, coated with a layer of crystallized salt. guarded by both naga and long-lost elven spirits, a crystal was resting atop of an altar. While the powerful crystal, a moonstone, was rightfully returned to the Spire, the elves noticed that the altar actually held something strangely socketed in its stony structure. Its surface was pitch black, smooth and decorated with countless gems of different nature.
The Eclipsion realized that the strange artifact was actually being subject to a chrono-anomaly, which kept it unaltered for many, many years; so curious it was, that the Inquisitor stored it inside the Eclipsion Vaults.
Seven days later, it was found cracked open; the open husk is still safely preserved.
Artifact Card:
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- Material: Hardened Keratine and more than fifty different gems socketed on its surface, pearls, and sapphires in a higher number.
- Diameter: 35 centimeters.
-Weight: 5,85 kilograms.
- Origins: Unknown
- Use: Unknown
- Threat Level: I
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Little is known about this curious and small artifact; it was found by the Eclipsion Blade after the first battle on Mac'aree in a pouch of a dead felguard.
The Seekers understood that the orb is actually a shell and that there is something inside it, but they still have to find a way to open it without risk to damage what lingers inside.
The first hypothesis led the elves to think that the orb was crafted on Argus, but upon further investigation and once approached the locals, the Argussians didn't recognize the crafting style of their people.
The origin of the orb remains unknown and a proper scrying ritual might be needed in order to solve the mystery.
Artifact Card:
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- Material: Hazelwood, gold, brass.
- Diameter: 15 centimeters
- Weight: Less than 1 kilogram
- Origins: Unknown
- Use: Magically-sealed container
Threat Level: I

It is a grimoire with a cover made from the hide of a Felhound, scorched black with a purple seal on the front of the cover. The seal is one most often utilized by the Nathrezim for anyone who is in the know. The grimoire is 35cm in height, 25cm in width and hosts 350 pages of content. The contents of the Grimoire details Soul magic, it focuses on four categories: How to construct Soul Vessels, How to construct a series of Soul-Powered Artifacts, how to conduct a series of Rituals that require Souls for fuel, and how to utilize Soul Vessels as fuel and conduits. Most of the rituals and artifacts described focuses on mind-bending and various kinds of mental afflictions and torments, but there are also rituals and artifacts listed that can cause mayhem and tangible destruction.
The Grimoire was found atop Dreadmist Peak in the Barrens, it was most likely utilized by the Burning Blade cult. When found, the Grimoire was locked in a defensive Ward that would obliterate anyone who tried to open it with force. The Grimoire had to be taken to Jaedenar where one of the Demonic altars were used to unlock it. The Grimoire can now "safely" be read, the language is written in Eredun.
A side effect when spending too much time reading the Grimoire is a sense of growing paranoia. Being accustomed to Void Magic can let one avoid this side effect.
Artifact Card:
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- Material: Scorched Felhound Hide and paper.
- Size: 35cm height, 35cm width, 350 pages.
- Weight: 1.8 Kilograms
- Origins: Nathrezim Origins, Original place of creation unknown.
- Use: Functions as a Manual for Soul Magic with focus on the construction of tangible Artifacts and Vessels. Also, contain details of complex rituals that often need time and preparation to succeed.
Threat Level: III